PERSONAL SPACE INVADERS
A 2D tower defense game written in a C++ game engine.
Coding and "art" by Korneel Guns
Functionality includes:
- Game states: Intro, Menu, Game
- Multiple turret types with different projectiles
- Upgrade turrets (damage, range, speed)
- Quickly create new tile-based levels using a .txt file
- Multiple levels
- Saving/loading to/from XML
Source Code |
Executable
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